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1 | /* |
2 | Copyright (C) 2024 Rubén Beltrán del Río | |
3 | ||
4 | This program is free software: you can redistribute it and/or modify | |
5 | it under the terms of the GNU General Public License as published by | |
6 | the Free Software Foundation, either version 3 of the License, or | |
7 | (at your option) any later version. | |
8 | ||
9 | This program is distributed in the hope that it will be useful, | |
10 | but WITHOUT ANY WARRANTY; without even the implied warranty of | |
11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
12 | GNU General Public License for more details. | |
13 | ||
14 | You should have received a copy of the GNU General Public License | |
15 | along with this program. If not, see https://map.tranquil.systems. | |
16 | */ | |
5e8ff485 RBR |
17 | import SwiftUI |
18 | ||
19 | struct MapOpportunities: View { | |
20 | ||
5e8ff485 RBR |
21 | let mapSize: CGSize |
22 | let lineWidth: CGFloat | |
23 | let vertexSize: CGSize | |
24 | let opportunities: [Opportunity] | |
25 | ||
26 | let arrowheadSize = CGFloat(10.0) | |
27 | ||
5e8ff485 RBR |
28 | var body: some View { |
29 | ForEach(opportunities, id: \.id) { edge in | |
30 | Path { path in | |
31 | ||
32 | // First we transform edges from percentage to map coordinates | |
33 | let origin = CGPoint(x: w(edge.origin.x), y: h(edge.origin.y)) | |
34 | let destination = CGPoint(x: w(edge.destination.x), y: h(edge.destination.y)) | |
35 | ||
36 | let multiplier = CGFloat(edge.destination.x > edge.origin.x ? 1.0 : -1.0) | |
37 | let upperAngle = -CGFloat.pi / 4.0 | |
38 | let lowerAngle = CGFloat.pi / 4.0 | |
39 | ||
40 | let offsetOrigin = CGPoint(x: origin.x + multiplier * (vertexSize.width / 2.0), y: origin.y) | |
41 | let offsetDestination = CGPoint( | |
42 | x: destination.x - multiplier * (vertexSize.width / 2.0), y: destination.y) | |
43 | ||
44 | path.move(to: offsetOrigin) | |
45 | path.addLine(to: offsetDestination) | |
46 | ||
47 | path.move(to: offsetDestination) | |
48 | path.addLine( | |
49 | to: CGPoint( | |
50 | x: offsetDestination.x - multiplier * arrowheadSize * cos(upperAngle), | |
51 | y: | |
52 | offsetDestination.y - multiplier * arrowheadSize * sin(upperAngle))) | |
53 | ||
54 | path.move(to: offsetDestination) | |
55 | path.addLine( | |
56 | to: CGPoint( | |
57 | x: offsetDestination.x - multiplier * arrowheadSize * cos(lowerAngle), | |
58 | y: | |
59 | offsetDestination.y - multiplier * arrowheadSize * sin(lowerAngle))) | |
60 | ||
61 | path.move(to: offsetDestination) | |
62 | path.closeSubpath() | |
63 | }.applying( | |
64 | CGAffineTransform(translationX: vertexSize.width / 2.0, y: vertexSize.height / 2.0) | |
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65 | ).strokedPath(StrokeStyle(lineWidth: lineWidth / 4, dash: [10.0])).stroke( |
66 | Color.map.opportunityColor) | |
5e8ff485 RBR |
67 | } |
68 | } | |
69 | ||
70 | func h(_ dimension: CGFloat) -> CGFloat { | |
71 | max(0.0, min(mapSize.height, dimension * mapSize.height / 100.0)) | |
72 | } | |
73 | ||
74 | func w(_ dimension: CGFloat) -> CGFloat { | |
75 | max(0.0, min(mapSize.width, dimension * mapSize.width / 100.0)) | |
76 | } | |
77 | } | |
78 | ||
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79 | #Preview { |
80 | MapOpportunities( | |
81 | mapSize: CGSize(width: 400.0, height: 400.0), lineWidth: 1.0, | |
82 | vertexSize: CGSize(width: 25.0, height: 25.0), | |
83 | opportunities: [ | |
84 | Opportunity(id: 1, origin: CGPoint(x: 2.0, y: 34.0), destination: CGPoint(x: 23.0, y: 76.2)) | |
85 | ]) | |
5e8ff485 | 86 | } |